To be continued...
For the fans of CGI archeology, I learned TDI Explore 3.0 on huge Silicon Graphics Stations,
and worked on Wavefront Advanced Vizualiser, before it became Maya.
And if you're bold enough you can watch my graduation movie here but be warned,
it's been done nearly 30 years ago and don't match the visual quality we see today, with video resolution...
and it was a 3 month job, alone...
Some of my RPG illustrations can be seen here on goominet.com
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